Bone Corrosion Palm | |||
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Master: | Weapon: Barehanded | 2nd martial skill set | Attribute: Yang |
Brief Description: Group output, powerful forbidden air force | |||
Environments with cultivation bonus: Snow (+20%), Forest (+10%), Mountain (+10%) |
Poison Fist | |||||
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Description |
Unite your fists and strike with both of them, dealing 34(+19) points of Yang damage (Total of 1 hits, each hit doing about 53 points of damage.) to the enemy. The gust from your might fists brings with it a poisonous essence that causes the enemy to fall into the Poison Lure; This increases the effect of being poisoned. | ||||
Weapon | Type | Range | CD | IF Cost | Max Lvl |
Barehanded | Overt | None | 2.0 s | 7 |
Blood Stops in Seven Steps | |||||
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Description |
A charging attack. Circle your front leg and attack with brutal palm strikes that penetrate the skin to deal 58(+19) points of Yang damage. (Total of 3 hits, each hit doing about 25 points of damage.) This movement also adds the Blood Stanching effect; if the enemy is already in the Erode the Heart state, the two poisons will mix to form the Blood Frozen in Seven Steps. This effect takes time but gradually slows the enemy's movement speed. When the poison takes effect the enemy falls down and sustains damage. (This movement can be used with flying skills to quickly approach the enemy.) | ||||
Weapon | Type | Range | CD | IF Cost | Max Lvl |
Barehanded | Overt - Charge | 3.0 meters | 6.0 s | 7 |
Poisonous Bone Corrosion Palm | |||||
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Description |
Your fists strike with a bitter coldness that penetrates the bones of enemies who stand before them, dealing 23(+19) points of Yang damage. (Total of 2 hits, each hit doing about 21 points of damage.) After breaking an enemy's defense, this movement puts them in the Smash Marrow state. This causes the target to continuously lose internal energy. When you execute this movement, the amount of internal energy you use determines how much damage you inflict. This movement can also reset the duration of poison effect. | ||||
Weapon | Type | Range | CD | IF Cost | Max Lvl |
Barehanded | Feint | None | 2.0 s | 7 |
Eroding Bone and Heart | |||||
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Description |
Defense move, use poison to protect heart, when you block successfully, you can make attacker fall into Erode Heart state; Deal 2 poison damage per second, last 7 seconds, this effect can stack 5 levels at most. | ||||
Weapon | Type | Range | CD | IF Cost | Max Lvl |
Barehanded | Block | None | 1.0 s | 3 |
Penetrating Poison Fog | |||||
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Description |
Bone Corrosion attacks the heart give out 3 waves of bloody poison fog, the enemy contact it will be poisoned. | ||||
Weapon | Type | Range | CD | Rage | Max Lvl |
Barehanded | Overt | None | 10.0 s | 50 |
Heart-Biting And Bone-Piercing | |||||
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Description |
Bone Corrosion Secret Move, throw Poison Bottle and give out poison fog. Enemy in the rang will get continuous damage; if enemy wants to cross the poison fog, he will be stunned. | ||||
Weapon | Type | Range | CD | IF Cost | Max Lvl |
Barehanded | Chi - AoE | None | 20.0 s | 3 |
Sounds of Breaking Bones | |||||
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Description |
Concentrate a poisonous energy, then let it spiral outwards to deal 56(+16) points of Yang damage. (Total of 1 hits, each hit doing about 72 points of damage.) This movement will ground airborne targets, putting them into the Fracture Bone state. This slows movement speed, and when the enemy uses flying skills he will suffer intense damage. Adding even more Bone Fracture to the enemy will slow his speed even more. The intense damage effect will only occur once. | ||||
Weapon | Type | Range | CD | IF Cost | Max Lvl |
Barehanded | Overt | 20.0 meters | 8.0 s | 7 |