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In Age of Wushu, a school is a martial arts sect that teaches its members Internal Skills and Martial Arts. There are three types of schools:
- The Great Schools (11 schools)
- Reclusive Factions (11 schools)
- Jianghu Factions (6 schools)
A character can only be a member of one school at a time. Some of the schools will only accept female or male players exclusively. Characters who aren't active members of any school are called Vagrants.
In the game's beginner quest, players will be guided to join one of the Great Schools. It is possible, although more difficult, to directly join a Jianghu Faction or a Reclusive Faction without joining a Great School first.
Types of Schools
The Great Schools
The Great Schools are the largest schools and offer the most content. Each Great School teaches 6 Internal Skills, 5 Martial Arts Skill Sets. Cultivating the school's Internal Skills unlocks Meridian acupoints. Each Great School has approximately 10 different identity outfits. Members can leave by betrayal, training away, or in disguise.
| School | Primary Stat | Martial Arts | Damage | |
|---|---|---|---|---|
| Internal Skills | Meridian | |||
| Brawn | Tankiness | Barehanded | External | |
| Yang | ||||
| Staff (3) | External | |||
| Wudang | Breath | Internal Damage | Twin Swords | External |
| Single Sword | Yin | |||
| Yin, Yang, External | ||||
| Soft | ||||
| Barehanded | Yin, Yang | |||
| Breath | Energy | Barehanded | Soft | |
| Dagger | Yin, Soft | |||
| Twin Daggers | External | |||
| Yin | ||||
| Single Sword | Soft | |||
| Beggar's Sect | Brawn | Internal Damage | Quarterstaff (3) | External |
| Barehanded | Yang | |||
| External | ||||
| Scholars | Breath | Internal Damage | Single Sword | External |
| Soft | ||||
| Yin | ||||
| Twin Swords | Soft | |||
| Barehanded | Yin | |||
| Tangmen | Brawn | External Damage | Dagger (2) | External |
| Darts | External | |||
| Dagger, Bullet | External | |||
| Dagger, Darts | External, Yin | |||
| Royal Guards | Brawn | External Damage | Rope (2) | External |
| Single Blade | External | |||
| Yang | ||||
| Barehanded | Hard | |||
| Wanderer's Valley | Breath | Internal Damage | Barehanded | Yang |
| Twin Daggers | External | |||
| Twin Blades | Hard | |||
| Yin | ||||
| Single Sword | Yin | |||
| Tianshan Sect | Breath | Internal Damage | Twin Sword | Soft |
| Yin | ||||
| Single Sword | External | |||
| Soft | ||||
| Barehanded | Yang | |||
| Ming Cult | Brawn | Tankiness | Single Blade | Yang |
| Dagger | External | |||
| Bow | External | |||
| Staff | External | |||
| Kunlun Sect | Breath | Tankiness | Barehanded | External |
| Twin Swords | External | |||
| Zither (2) | Soft | |||
| Brush | Soft | |||
Reclusive Factions
The Reclusive Factions (also known as Subsects) are smaller schools, and each one is associated with one of the Great Schools. The Reclusive Faction have entry requirements that must be met in order to join. Members of a Great School can complete a short quest to join their school's affiliated Reclusive Faction. When joining a Reclusive Faction through the questline, the entry requirements are more lenient.
Each Reclusive Faction teaches 2 Internal Skills and 2 Martial Arts Skill Sets, and has 6 identity outfits. Cultivating the tier 2 Internal Skill unlocks Reverse Meridian acupoints. Members can leave by betrayal or graduation.
| School | Primary Stat | Martial Arts | Damage |
|---|---|---|---|
| Dharma Sect
(male only) |
Brawn | Barehanded | External |
| Staff | |||
| Five Immortal Sect | Breath | Barehanded | Yin |
| Twin Daggers | Soft | ||
| Divine Water Palace
(female only) |
Breath | Barehanded | Soft |
| Twin Daggers | Yin | ||
| Nianluo Dam | Brawn | Barehanded | External |
| Dagger, Darts | |||
| Changfeng Escort Agency | Brawn | Spear | External |
| Spear | |||
| Mount Hua Sect | Breath | Single Sword | Soft |
| Single Sword | External | ||
| Ancient Tomb Sect | Breath | Single Sword | Yin |
| Twin Swords | Soft | ||
| Blood Blade Clan | Brawn | Double Blade | Hard |
| Single Blade | External | ||
| Starry Pavillion | Breath | Twin Swords | Soft |
| Single Sword | External | ||
| Shenji Camp | Brawn | Single Blade | External |
| Spear | |||
| Tianya Pavilion | Breath | Brush | Yin |
| Musician |
Jianghu Factions
The Jianghu Factions are the smallest available schools. Golden Needle Sect and Xu Family Manor are easy to join. Villa of Beasts is slightly more difficult to join as it requires the player to own a pet. Palace of Shifting Flowers, Peach Blossom Island, and Rootless Clan are known as Secret Factions and are hard to join.
Each Jianghu Faction teaches 1 Internal Skill and 1 Martial Arts Skill Set. Members can leave by betrayal or graduation.
| Jianghu Faction | Primary Stat | Martial Arts | Damage |
|---|---|---|---|
| Internal Skill | |||
| Golden Needle Sect | Brawn | Needle | External |
| Villa of Beasts | Brawn | Barehanded | External |
| Xu Family Manor | Brawn | Ruler | Hard |
| Breath | Barehanded | Soft | |
| Peach Blossom Island | Breath | Flute | Soft |
| Brawn | Single Sword | Yin |
School Activities
School activities are various PvP events that school members can partake in. Some school activities are unavailable to members of Jianghu Factions. Members of a Great School cannot steal scripts from their own school. Members of a Reclusive Faction cannot steal scripts from their affiliated Great School.
| Activity | The Great Schools | Reclusive Factions | Jianghu Factions |
|---|---|---|---|
| School Spying | ✓ | ✓ | ✓ |
| School Patrol | ✓ | ✓ | ✗ |
| Script Stealing | ✓ | ✓ | ✓ |
| Script Protecting | ✓ | ✓ | ✗ |
| School Tournament | ✓ | ✓ | ✗ |
| School War | ✓ | ✓ | ✓ |
Leaving a School
Players have the option to leave their current school, opening the door to join another. There are multiple methods for departure, each varying in difficulty and consequences.
After leaving their school, the player cannot rejoin the same school for 24 days. This penalty does not apply to members of a Great School who leave to join their affiliated Reclusive Faction.
Training Away
Members of a Great School can apply for permission to train away, allowing them to join any Reclusive Faction or a Jianghu Faction while still maintaining ties with their original school. Consequences:
- School Internal Skills will become capped at level 30 until the player returns.
- School Martial Arts Skills will become capped at level 4 until the player returns.
- School Identity Outfits will become unusable until the player returns.
- School titles will be lost until the player returns.
Affiliated Reclusive Faction
Members of a Great School can complete a short questline to join their affiliated Reclusive Faction. Consequences:
- School Identity Outfits will become unusable until the player returns.
- School titles will be lost until the player returns.
Betrayal
Members of any school can complete a short questline to betray their school. Consequences:
- School Internal Skills will be lost.
- School Martial Arts Skills will be lost
- School Miscellaneous Skill will be lost.
- School Identity Outfits will be lost.
- School titles will be lost.
After betraying and entering a new school, the player can regain a portion of their lost Cultivation Points at Xiao Meili in Suzhou (507, -463).
Disguise
Members of a Great School can leave their school disguised, allowing them to join a Reclusive Faction or a Jianghu Faction while remaining attached to their original school and retaining the full power of the Great School's Internal Skills and Martial Arts Skills. To leave a school disguised, the player must collect a long list of items. Consequences:
- School Identity Outfits will become unusable until the player returns.
- School titles will be lost until the player returns.
Graduation
Graduation is available in both Reclusive Factions and Jianghu Factions, allowing players to leave while retaining their mastered Internal and Martial Arts Skills. Consequences:
- School Miscellaneous Skills will be lost.
- School unique mechanics (for example, Medicine Points for Golden Needle Sect members) will be lost.
- School special items (for example, Dharma Sect Classics for Dharma Sect members) will become unusable until the player returns.