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Shaolin Skills Meridian
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Shaolin is one of the eleven Great Schools in Age of Wushu.

Rooted in Buddhist tradition, the Shaolin emphasizes discipline, compassion, and martial excellence. Renowned for their unarmed combat and staff techniques, Shaolin monks are paragons of righteousness in the martial world. The school only accepts male disciples.

History

The origins of Shaolin date back to 464 CE when Batuo, a Dhyana Master from India, arrived in China to spread Buddhist teachings. Recognizing that Mount Song resembled a lotus flower, Batuo expressed his desire to establish a temple within this symbolic "flower." The Emperor approved his request, commissioning the construction of a temple to honor Batuo. Situated at the base of Shaoshi Mountain and surrounded by dense, verdant forests (Lin), the temple became known as the Shaolin Temple.

Joining Shaolin

To join the Shaolin, the player must speak with the Shaolin School Guide located in Shaolin (743, 549).

Requirements

  • The player must be Vagrant.
  • The player must be male.
  • The player must be single.
  • Players who have previously betrayed the Shaolin are prohibited from rejoining the school for 30 days.

Marriage Status

Married players are not eligible to join the Shaolin. This restriction cannot be circumvented by possessing items that normally bypass school limitations, such as the Tao Te Ching. However, Shaolin disciples may marry after completing the Shaolin Monk Returning to Secular Life quest.

Rules

Rule DP
Don't kill Shaolin players. +40
Don't break players out of jail. +30
Don't raid Guild Escorts. +20
Don't kill excessively (infamy > 200) +20
Don't sell kidnapped players. +10
Don't drink alcohol. +10

The school enforces a set of rules for their disciples. Violating school rules results in the accumulation of Discipline Points (DP). Players can reduce their Discipline Points by repenting at Shaolin (892, 358).

If a player accumulates more than 100 Discipline Points and enters the school scene, a punishing cutscene is triggered. After the cutscene, the player receives a damage-reducing debuff and their Discipline Points are reset to 100.

The strength and duration of the debuff depends on the number of points the player accumulated. The debuff timer will not progress while the player is offline, and the debuffs can stack if the player is punished multiple times in succession.

Leaving Shaolin

Shaolin disciples who wish to join another school have four options: Dharma Sect, Training Away, Disguise, and Betray, each with its own requirements and consequences. Before the player can leave, they must step down from any leadership role in Shaolin (Deacon, Elder, and Grandmaster).

The following consequences apply to all departure options:

  • The player loses access to Shaolin's school activities.
  • The player can no longer purchase items from the Shaolin NPCs.
  • The Shaolin Identity Outfits are deleted, but can be recollected from the interface if the player returns.
  • The Shaolin titles are deleted, but can be recollected from the interface if the player returns.

Dharma Sect

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Shaolin disciples can complete the entry quest Dharma Birth to join the Dharma Sect while keeping their ties to Shaolin.

Requirements:

  • Character Strength ≥ ?

Training Away

Training Away allows the player to join any Reclusive or Jianghu Faction while keeping their ties to Shaolin. To use this departure option, the player must complete a task from the Training Away Guide in Shaolin (789, 383). Requirements:

  • Character Strength ≥ Peak of Power

Consequences:

  • Shaolin Internal Skills will become capped at level 30 until the player returns.
  • Shaolin Martial Arts will become capped at level 4 until the player returns.

Betrayal

Betrayal allows the player to completely abandon Shaolin and join a different Great School. To use this departure option, the player must complete the Shaolin Betrayal task.

Consequences:

Disguise

Disguise enables the player to join any Reclusive or Jianghu Faction without imposing restrictions on the level of Shaolin skills. To use this departure option, the player must complete the Disguise Questline.