Status[edit | edit source]

HP[edit | edit source]

Health Points (HP) determine the character's ability to absorb damage. The maximum HP is determined by your internal skill, active meridians, stamina and brawn.

Energy[edit | edit source]

Energy, also known as Internal Force,

Flying[edit | edit source]

Vigor[edit | edit source]

Vigor, also known as Physical Strength, acts as a limiter when using life skills. Each time a player uses a life skill, a set amount of vigor is deducted from their total. The maximum amount of vigor a player has is determined by the levels of their life skills. Vigor can be regenerated up to the maximum amount once per day. Thus if a player has 150 points of vigor, they will only regenerate 150 points during the day. Vigor can also be restored by consuming Tonifying Chi Pill, which restores 30 points of vigor each time.

Nutrition[edit | edit source]

Infamy[edit | edit source]

Alcohol[edit | edit source]

Brawn[edit | edit source]

Posture/Balance[edit | edit source]

Breath= give max energy and its value is directly proportional to the internal attack damage. In other words, breath increases the max energy and is the value of the internal attack damage[edit | edit source]

Spirit=this is your internal crit atk and internal atk accuracy. If you land an internal crit hit, this is the "bonus" value[edit | edit source]

Stamina[edit | edit source]

Evade[edit | edit source]

Resilient[edit | edit source]

Block rating[edit | edit source]

External defense[edit | edit source]

Power[edit | edit source]

External attack/Melee damage[edit | edit source]

External attack accuracy= this value tells the user the accuracy of his or her attack.[edit | edit source]

External attack critical hit[edit | edit source]

Ranged damage[edit | edit source]

Internal attack damage= this tells you how much damage you would do if the skills is internally based. Hoover your mouse over the your skills, the green numbers is the internal atk power. This value equals to the value of your breath. [edit | edit source]

Internal attack accuracy[edit | edit source]

Internal attack critical hit[edit | edit source]

Internal skill defense[edit | edit source]

Hard defense[edit | edit source]

Soft defense[edit | edit source]

Yin defense[edit | edit source]

Yang defense[edit | edit source]

Internal parry[edit | edit source]

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