(Much of the information is from http://www.ign.com/wikis/age-of-wushu/Age_of_Wushu_Economic_System and copied and modified for centralization and safe keeping)
NPC Shops Edit
Shop Types: Age of Wushu features shops that sell everything from weapons and armor, to groceries, and life skill related goods. To buy or sell items, find the corresponding NPC on the map marked with the appropriate icon.
Transaction Currency: The primary currency for shop transactions is Coins, Tael is less used but an alternative to Coins.
Buying and selling:
- With the shop interface open, drag your item into the shop or right-click the item to sell it
- Click the shop item to buy
- Click the tabs in the lower part of the shop interface to check the various items that are up for sale.
- After an item is sold, the system will keep the record of the latest six transactions. The records are deleted when you go offline. All shops will record buy-back information.
- If items are sold by accident, enter the buy-back interface of the shop and click the item to complete the buy-back.
- The charge for a buy-back is two times the selling price, and the default currency for buy-backs are Coins.
Player Stalls Edit
Setting up a regular stall Edit
A player can easily set up a free stall in the game via the shortcut key [P] or the [Stall] button (lower right hand menu of the backpack).
A stall will last for one hour after you set it up. If you need more time and have the money, you can look into World Stalls or reset your stall every hour.
Be sure to give your stall an enticing name that will attract customers.
Create a custom slogan to shout it out and attract customers! The system will automatically yell it out for you periodically.
All players will have 30 stall boxes to sell or buy from while Jianghu VIPs get 60 stall boxes. VIP's can keep selling set up stalls prior going offline in which case the stall will be open for 4 hours.
Life Service: Prices are set here.
Transaction Record: The 50 most recent transactions.
Message Record: The 50 most recent messages left by other players.
Setting up a World Stall Edit
These cost money and work only in certain spots: "The government has set up bustling markets in particularly prosperous places where people sell everything from weapons and armor to food and medicine."
Starting at midnight on Monday's a bidding period starts during which player compete for two days for the right to operate a World Stall. During this period you can click on a stall to open its interface, and check out the highest price at the moment. You can then enter your bid:
- the starting price is 1 Tael
- each bid must be at least 10% higher than the previous bid
- the amount in Tael a player has bid will immediately be deducted from the player's travel bag independently if they player has won or not
- ff someone outbids you then you won't get your bids back but you will be hit with a government tax.
After the bidding period ends at Midnight on Wednesday all players who have won a bid will receive their stall operating rights. Players can then click on their stalls to open a stall interface. On the Stall page you can select a unique look for the stall, and on the Hire page you can hire a seller to man it (instead of running it yourself as a regular stall requires). These options have extra fees.
Unsold stalls fail the auction period. At this time, Players who hold "Government Certificates" can "Levy the Stalls". In the Levy Interface, click the "Levy Button", you must have enough Government Certificates in your inventory.
In the last page of stall settings players can place items for sale, set prices for the items, and decide when to "Start Stall" and when to "End Stall". When you click on "Start Stall", other players can click on your shop to see the items you are selling.
When you sell an item from the Stall, the Silver will be sent to you through System Email. Of course, the System will also automatically deduct 1% out of the sales as a tax.
At the bottom of the Stall Interface, there is a countdown time for the Stall Leasing Period. When the countdown time ends, all Stalls will be taken back by the government to start the next round of bidding.
Direct Trade Edit
Trade Mode: If two players are close to one another, they can right-click the other's avatar and choose "Trade", to open the trade interface.
How to Trade: When you open the trade interface, drag the items you wish to trade to the Trade Items column, input the trade amount then click "Lock". After both players have locked their selections click "Trade" to finish the trade. After the trade is completed and items/money have been exchanged a 5% Trade Tax in will be charged in Tael.
Note: Be sure to stand still during the transaction so that it does not get interrupted.
Trade by Mail Edit
Trading by Mail:
- Click the pigeon shaped icon above your character's portrait in game and open the mail interface. Choose "Sending Mail".
- To send mail you will need a carrier pigeon. If the carrier pigeon column is empty, it means that you do not have one, and need to go buy one.
- Input the recipient’s name, subject and content. (The content can be empty)
- When preparing your letter there is the item column and game money column in the mail interface.
- When you are finished preparing the letter, you can send it along with the selected items/money to the person of your choosing.
- When you receive mail, the pigeon shaped icon above your character portrait will have a twinkling effect surrounding it. Click on the icon
to open the mail interface and choose "Receive Mail".
- When you open the letter, if the other side sent items or money, then you can click the "Pick up" button below. Be sure to pay attention to the information to avoid being scammed or cheated.
Trade Tax: If there is a Tael traded when you send mail, the system will collect a 5% tax.