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Primary Stat
Internal Skills Breath
Meridian Internal Damage
Set Damage Mixed Internal

Wanderer's Valley is one of the Great Schools in Age of Wushu. The entrance to the scene is located in Suzhou.

The acolytes of the Wanderer’s Valley are amoral, secretive and sinister. Their art focuses on the use of cunning tricks, poisons, and their vicious mastery of dark chi.

History[]

The founder of Wanderer's Valley was a Divinator with a volatile temperament. Foreseeing his early death before the age of 45, he secretly established the Valley and began recruiting notorious individuals from across China. The inner workings of Wanderer's Valley remain a mystery, as its members are fiercely secretive. Unlike Wudang and Shaolin, who are recognized as official sects of Wushu, Wanderer's Valley is considered an exiled group. Few understand the origins of their martial arts, as they act freely, leaving no trace of their actions.

Internal Skills[]

Tier Internal Skill Max Level Max Rage Type
1 Secrets of Dual Training 36 90 Tai Chi
2 Divine Skill of the Shaoyang 36 100
3 Joined Happiness Secret 36 110
4 Monster's Image Secret 49 120
5 Shadow Patting Skill 49 130
6 Unholy Moon Manual 49 130
Wanderer's Valley Knowing Skill 49 130

Martial Arts Skill Sets[]

Tier Martial Arts Set Weapon Damage Scaling Type
1 Bone Corrosion Palm Barehanded Yang Breath Yang
2 Perish Blade Double Stings External, Yin Brawn Yin
3 Wind-Catching Blade Double Blade Hard Brawn = Breath Hard
4 Lethal Thirteen Sword Single Sword Yin Brawn = Breath Tai Chi
5 Golden Lock of the Eight Gate Double Blade Hard Brawn = Breath

Meridian: Lesser Yang Sanjiao Hand[]

Stats[]

Artifact Evil Leech

Artifact item: Evil Leech

Standard (216) Reverse (216) 
Resilience 82 106
Internal Critical Hit 36 47
Internal Penetration 137 237
Internal Parry Penetration 16 0
Breath 0 28
Max HP 1314 1708
Max Energy 350 456
Internal Critical Damage 14% 14%
Energy Recovery 12 12
Artifact: Spirit 180

Standard Acupoints[]

Acupoint Meridian Max Level Requirements
9
1 36 Secrets of Dual Training (Lv 25)
2 72 Divine Skill of the Shaoyang (Lv 20)
3 108 Joined Happiness Secret (Lv 20)
4 144 Monster's Image Secret (Lv 30)
5 180 Shadow Patting Skill (Lv 30)
6 216 Unholy Moon Manual (Lv 30)

Reverse Acupoints[]

The player must join the Five Immortals Sect to learn the Five Immortals in a Rain of Flowers.

Acupoint Reverse Meridian Max Level Requirements
9 Standard Meridian (Lv 180)
Five Immortals in a Rain of Flowers (Lv 9)
1 36 Five Immortals in a Rain of Flowers (Lv 18)
2 72 Five Immortals in a Rain of Flowers (Lv 27)
3 108 Five Immortals in a Rain of Flowers (Lv 36)
4 144 Five Immortals in a Rain of Flowers (Lv 45)
5 180 Five Immortals in a Rain of Flowers (Lv 54)
6 216 Five Immortals in a Rain of Flowers (Lv 63)

Rules[]

As an evil school, the Wanderer's Valley enforces very few rules. Violating the school rules results in the accumulation of Discipline Points. Players can reduce their Discipline Points by repenting at Wanderer's Valley.

Rule Discipline Value
Don't kill Wanderer's Valley players +40 points


Once a player reaches 100 Discipline Points and steps onto the school grounds, a punishing cutscene is triggered. Following the cutscene, the player will be afflicted with a weakening debuff that lasts for one hour.

The Great Schools
Good Beggar's SectEmeiShaolinWudangKunlun Sect
Neutral ScholarsTangmenMing CultTianshan Sect
Evil Wanderer's ValleyRoyal Guards
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